Nox

Street Level Hero looking out for runaways,

Description:
Nox
Alternate Identities: Syrus Johnson
Player Name: NPC
Hair Color: Black Eye Color: Brown
Height: 6’ 4" 1.93 m
Weight: 231 lbs 105.00 kg







Characteristics
Value  Char   PointsRollNotes
15/30  STR512- / 15-HTH Damage 3d6/6d6 END [1/2]
14  DEX812-
15/25  CON512- / 14-
13  INT312-PER Roll 12-
13  EGO312-
15/25  PRE512- / 14-PRE Attack: 3d6 / 5d6
5  OCV10
5  DCV10
1  OMCV-6
4  DMCV3
3/4  SPD10Phases: 4, 8, 12/3, 6, 9, 12
5/20  PD35/20 PD (0/10 rPD)
3/18  ED13/18 ED (0/10 rED)
6/11  REC2
30/50  END2
12  BODY2
30/40  STUN5
 
12m/18m,  RUN0END [1/2]
4m  SWIM0END [1]
6m/12m  LEAP16m/12m forward, 3m/6m upward
Characteristics: 72

Cost  PowerEND
  Powered By The Dark, all slots Unified Power (Darkforce Powers; -1/4), Only In Alternate Identity (-1/4) 
10  1) More Powerful: +15 STR (15 Active Points); Unified Power (Darkforce Powers; -1/4), Only In Alternate Identity (-1/4) 1
7  2) More Robust: +10 CON (10 Active Points); Unified Power (Darkforce Powers; -1/4), Only In Alternate Identity (-1/4) 
7  3) More Confident and Intimidating: +10 PRE (10 Active Points); Unified Power (Darkforce Powers; -1/4), Only In Alternate Identity (-1/4) 
7  4) Faster Reflexes: +1 SPD (10 Active Points); Unified Power (Darkforce Powers; -1/4), Only In Alternate Identity (-1/4) 
3  5) More Resilient: +5 PD (5 Active Points); Unified Power (Darkforce Powers; -1/4), Only In Alternate Identity (-1/4) 
3  6) More Resilient: +5 ED (5 Active Points); Unified Power (Darkforce Powers; -1/4), Only In Alternate Identity (-1/4) 
3  7) Heals Faster: +5 REC (5 Active Points); Unified Power (Darkforce Powers; -1/4), Only In Alternate Identity (-1/4) 
3  8) More Stamina: +20 END (4 Active Points); Unified Power (Darkforce Powers; -1/4), Only In Alternate Identity (-1/4) 
3  9) More Resilient: +10 STUN (5 Active Points); Unified Power (Darkforce Powers; -1/4), Only In Alternate Identity (-1/4) 
4  10) Faster: Running +6m (12m/18m total) (6 Active Points); Unified Power (Darkforce Powers; -1/4), Only In Alternate Identity (-1/4) 1
2  11) More Powerful: Leaping +6m (6m/12m forward, 3m/6m upward) (3 Active Points); Unified Power (Darkforce Powers; -1/4), Only In Alternate Identity (-1/4) 1
60  The Dark: Multipower, 75-point reserve, (75 Active Points); all slots Unified Power (Darkforce Powers; -1/4) 
4f  1) Into The Dark: Extra-Dimensional Movement (Darkforce Dimension), x4 Increased Weight, Area Of Effect (2 2m Areas; +1/4), Usable As Attack (+1 1/4) (75 Active Points); Extra Time (Full Phase, -1/2), Gestures (-1/4), Unified Power (Darkforce Powers; -1/4) 7
3f  2) Travel Through The Dark: Teleportation 7m, x16 Increased Mass, Safe Blind Teleport (+1/4), MegaScale (1m = 100 km; +1 1/2) (74 Active Points); Side Effects, Side Effect occurs automatically whenever Power is used (Side Effect affects both character and recipient of Power's benefits; -1), Unified Power (Darkforce Powers; -1/4) 7
4f  3) Summon the Dark: Entangle 1d6, 4 PD/0 ED (Dismissable, Stops A Given Sense Group Sight Group), Area Of Effect (4m Radius; +1/4), Personal Immunity (+1/4), Takes No Damage From Attacks All Attacks, Ego only to break out (+1) (75 Active Points); Vulnerable (Living Light Attacks; -1/4), Conditional Power Not Entangled if Target Takes No Damage From Chilling Cold But Still in Area of Darkness (-1/4), Unified Power (Darkforce Powers; -1/4) 7
24  Chilling Cold: Blast 3d6, Area Of Effect (4m Radius; +1/4), Constant (+1/2), Reduced Endurance (0 END; +1/2), Does BODY once target is Unconcious (+3/4), Attack Versus Alternate Defense (Power Defense; +1) (60 Active Points); Linked (Summon the Dark; -1/2), No Range (-1/2), Unified Power (-1/4), No Knockback (-1/4) 0
15  I Know Where I Am Going: Teleportation: Floating Fixed Location (3 Locations) 0
2  I Know Where To Go: Teleportation: Fixed Location (Home and Lux) (2 Locations) 0
48  I Am The Dark: Multipower, 60-point reserve, (60 Active Points); all slots Unified Power (Darkforce Powers; -1/4) 
3f  1) One With The Dark: Desolidification (affected by Light Powers), Reduced Endurance (0 END; +1/2) (60 Active Points); Cannot Pass Through Solid Objects (-1/2), Unified Power (Darkforce Powers; -1/4) 0
5f  2) Partially Dark: (Total: 60 Active Cost, 48 Real Cost) Physical Damage Reduction, Resistant, 50% (30 Active Points); Unified Power (Darkforce Powers; -1/4) (Real Cost: 24) plus Energy Damage Reduction, Resistant, 50% (30 Active Points); Unified Power (Darkforce Powers; -1/4) (Real Cost: 24) [Notes: Makes his "Of The Dark" Power 75% Resistant] 0
48  Of The Dark: (Total: 60 Active Cost, 48 Real Cost) Physical Damage Reduction, Resistant, 50% (30 Active Points); Unified Power (-1/4) (Real Cost: 24) plus Energy Damage Reduction, Resistant, 50% (30 Active Points); Unified Power (-1/4) (Real Cost: 24) 0
24  Shroud: Resistant Protection (10 PD/10 ED) (30 Active Points); Unified Power (-1/4) 0
8  Through The Dark: Partially Penetrative Through Darkness with Sight Group (10 Active Points); Unified Power (-1/4) 0
5  Fear of the Dark: +10 PRE (10 Active Points); To Make Fear Related PRE Attacks Only (-1) 
7  Weight of the Shadow: Flight 20m (20 Active Points); Gliding (-1), Linked (One With The Dark; -1/2), Unified Power (-1/4) 0
10  Resilient: Power Defense (10 points) 0
10  Stubborn: Mental Defense (10 points total) 0
Powers: 332

Cost  Martial Arts Maneuver
  Boxing 
4  1) Martial Block: 1/2 Phase, +2 OCV, +2 DCV, Block, Abort 
3  2) Martial Grab: 1/2 Phase, -1 OCV, -1 DCV, Grab Two Limbs, 25 STR / 40 STR for holding on 
4  3) Martial Strike: 1/2 Phase, +0 OCV, +2 DCV, 5d6 / 8d6 Strike 
5  4) Offensive Strike: 1/2 Phase, -2 OCV, +1 DCV, 7d6 / 10d6 Strike 
Martial Arts: 16

Cost  Skill
6  +2 with Summon The Dark and Into The Dark 
6  +2 with Boxing 
5  Shadowing 13- 
3  Stealth 12- 
3  Streetwise 12- (14-) 
3  Teamwork 12- 
4  Survival (Urban) 13- 
Skills: 30

Perks Cost: 0
Talents Cost: 0


Val  Complication
20  Accidental Change: If Knocked Out By Living Light Always (Uncommon) 
10  Distinctive Features: Mutant (Not Concealable; Always Noticed and Causes Major Reaction; Detectable Only By Technology Or Major Effort) 
20  Hunted: IHA Infrequently (Mo Pow; NCI; Harshly Punish) 
10  Physical Complication: Stutters in Human Form (Infrequently; Slightly Impairing) 
15  Psychological Complication: Loyal to Lux (Common; Strong) 
Complications Points: 75

Base Points: 350
Experience Earned: 107
Experience Spent: 100
Experience Unspent: 7
Total Character Cost: 450

Bio:

Nox

Champions: The Mutant Chronicles 966deadman 966deadman