Campaign Dates: June 7-8th, 2017
- Session 1: Wed, June 14, 2017 – 1800 PST
- Session 2: Wed, June 21, 2017 – 1800 PST
- Session 3: Wed, June 28, 2017 – 1800 PST
Session 1 – Narrative:
I was kind of hoping to spend some quality time with Nicole today. Shit’s been a little crazy lately and she has not really been herself since the whole Nevermind thing. Well honestly that probably isn’t true. Now that she has her memories back she may be more herself than ever. The psychic bond that we share gives me a lot more insight to her moods than any of the others have. I think the biggest change is a more pronounced feeling of regret. I mean hell, she just found out that she was a ninja and was a member of the Black Dragon Society. I don’t know if the mental manifestation of the leader was accurate but if it was, that dude is a fucking bad ass. Well I am just doing what I can to help her through this whole transition and hope that things turn out okay. So anyway, of course my plans get screwed up. Zeke calls and apparently his date with Dana is more important than anything that I had planned. I guess that he had already planned for the time so I shouldn’t bitch about it too much.
Twister asks Nicole to help out a friend of his with a missing person thing and I tell her that I will tag along. We head to the Teleporter pad and are in downtown LA at the PRIMUS HQ as fast as you can say, “MYFUCKINGATOMSAREBEINGBROKENUPANDSHOTACROSSTHESKY”. I generally leave Sophia, my Harley, at the parking structure so we jump on that and head out to East LA. Fuck! It’s Wednesday, I guess that means that Tacos and Tequila Tuesday is out. Oh well Whiskey Wednesday it is. So we head out to Abuelita’s Pawn Shop in East LA. This is when I am really thankful that I spent so much time with James’ family. I am not fluent in Spanish but I can get by. We walk in and the kid behind the counter calls out “Abuelita”. She takes Nicole and I into her office and explains that one of her employees has gone missing. The missing dude’s name is Jorge Solare and from what she tells us the guy is a saint. I go out to get the real story from his co-worker up front but it is just more of the same. Apparently he volunteers a lot at the local church and doesn’t really have any close friends.
I have never been much of a church guy but I walk into Saint Alphonsus hoping not to get struck by lightning or something. Nicole makes nice and crosses herself with the holy water at the door. Maybe she is looking for a little redemption for her past life. I don’t know what she is worried about, she is a great woman. Best I’ve ever been associated with anyway. Nicole goes to speak with a priest and I head up to listen to another one talking about some artifacts that they have on display. Nicole’s talk with Father Gilbert doesn’t elicit very much information and all I am able to gather from the other is that the artifacts belong to Saint Faustina. It has become readily apparent that we aren’t really cut out for this investigation shit. Time to call in reinforcements that actually know something about investigation. We start heading down to the motel that Jorge lives at and see a couple of bars along the way. I figure that no one is as clean as Jorge has been made out to be and stop at a bar named El Pollo Loco (I wonder if they’ve been sued for trademark infringement yet?). By that time The old Fed and Li’l Miss Conspiracy show up and who do they have with them? Quindy. It looks like the past few months have been good for her as she manages to actually walk by me without brushing her tits against me. I kind of think that she has always been a little jealous of Nicole and I. I’m really glad that she met Grim. He’s a pretty decent guy all things considered. Hell even if he beat her she would like it anyway. To each their own I guess.
I talk with the bartender, Jose, for a while (about 6 beers worth of time…so not long) and he is actually a bit helpful. It seems that Jorge really is something of a choirboy. I find it strange that he is somehow VERY good at diffusing problems that come his way. Sounds like he could be a meta of some sort (I know, I know…but given the world we live in anything is possible). Apparently he also spends a lot of time with Father Calhoun in a back booth (How old is this guy again? 10? Okay, I am going to Hell.) I let everyone know what I find out and Amber, Midnight, Nicole and I head over to the dump…er? motel this guy stays in while Grandpa Government goes to the church. Lo and behold the front door is open (wink) to the room and we go in to investigate. We search the room and Amber finds some clothes stashed under the bed. HOLY CRAP!…quite literally actually. It looks like the stole that Saint Faustina is wearing in some of the pictures…it’s a Stolen Stole! Meanwhile, the Secret Agent Sexagenarian is interrogating the priests back at Saint Alphonsus. Say what you want about the old man but he does know how to question someone. Apparently Jorge is in the U.S. illegally and fears that someone is after him.
Session 2 – Narrative:
The group decides to head back to the church to confront Father Calhoun with the stolen stole that we found in Jorge’s room. When we get there Fossil Fed is waiting for us at the door looking very Government like. I know that the parishioners must be thinking we are a motley looking crew especially with Nicole in a black mini skirt and Quindy’s tits spilling out all over the place. Okay, okay I may not help with my wife beater but it is comfortable. Amber makes a beeline for Calhoun and she and Quinby start in on him even before Ancient Agent and I can get there. Nicole chooses to be a bit more stealthy about it and goes around the side. Father Calhoun is somewhat standoffish with us and it takes a bit of persuading to finally get him to take us to the rectory (LOL…I can’t help myself!) so that we can meet with the other Priests. We get there and wait around while Calhoun goes to talk to the Monsignor. Well most of us wait around, Quindy can’t keep still and starts wandering all over the place. We are finally taken to a private chapel to speak with Monsignor Dietrich. I find it a bit odd that our Elderly Liaison seems to be tracking Calhoun even through the walls. Are those mirrored X-Ray shades or what?
It takes some time but we finally get to the bottom of this whole thing. Dietrich is from Poland and actually remembers Jorge being a Seminary student from Madrid who came to Krakow. Dietrich was the one who accompanied the artifacts here. We find out that in addition to speaking with our Geriatric G-Man and Nicole, Calhoun spoke with another woman. Nicole finds that he has some sort of mental block where that woman is considered and has to probe (Hahaha…probing in the Rectory) him deeper (Oh shit, I am dying here!) for information. She finds out that the woman who spoke with Calhoun left some post hypnotic suggestion for him to leave a door open to the church. Our local AARP member contacts PRIMUS to arrange for the artifacts and Dietrich to be secured at the regional office and when the church closes its doors about 9pm Grandpa escorts Dietrich and the artifacts to PRIMUS. Quindy and I stay in the Rectory (hehe) while Nicole and Amber take positions in the church. The thought is that if the person that spoke with Calhoun has a way of seeing minds Nicole and Amber are both protected while Quindy and I are not. I don’t have any idea where the Senior Citizen goes but he checks in and tells us that he is watching from outside. At about 1:30am Calhoun does a walk through of the church and leaves the side door open as the post hypnotic suggestion dictated.
At about 2am shit starts happening. The door opens and a bunch of guys in robes come in with two gargoyles and two others that I recognize as Cloaca a DEMON supervillain and Talisman, Witchcraft’s evil sister. When they get fully into the church Quindy and I make ourselves known. Cloaca attacks Midnight with no effect and just as Talisman goes to attack me Psi-Kick lets her have it with her Kasura-gami. Talisman is hurt but continues to wave her hands in the air, then Amber shoots some goo at her. The witch hits me with some spell that doesn’t seem to do anything but it stays on me. I jump into the middle of the DEMON guys and yell out, “BRING IT BITCHES!” Which of course gets every one of them to attack me…including the Gargoyles. I guess they didn’t read the memo that I am invulnerable and I punch one of the Gargoyles who attacked me, sending him flying across the church. Psi-Kick lashes out at Talisman again while Amber surrounds the artifact decoy with a barrier. The thing that Talisman put on me keeps trying to do something and has no effect while she surrounds herself and much of the church in darkness. Ya know one thing that I have to say is the damn old man just stands around and watches the whole thing. I mean c’mon Grandpa, didn’t PRIMUS teach you to use a gun. Do something
Session 3 – Narrative:
Midnight opens up on Cloaca with a focused blast as I leap out of the darkness to where I knocked the Gargoyle and wrap him up. Meanwhile, Papa PRIMUS stands around looking at everyone while Amber and Psi-Kick team up against Talisman and take her down which also drops the darkness. The DEMON initiates scramble out and a few of them fire at Midnight doing more damage than I would have thought. Finally finding the will to move Senior Citizen Storm steps forward and yells “Freeze!”. No shit he really did. Oddly enough it did seem to work as all of the initiates freeze in place. Midnight crashes into Cloaca nearly bringing down one of the support columns and shaking the entire church. Amber uses her power to reinforce Midnight’s defenses and Psi-Kick makes certain that Talisman isn’t getting up any time soon. I rip the arm off the Gargoyle I am holding and scream out, “Who’s Next!”. The other Gargoyle attacks me but doesn’t even leave a scratch. Amber does me a solid and attacks the one I am holding with a giant amber needle and busts the shit out of it. Psi-Kick moves into range and starts kicking the crap out of the DEMON initiates while Midnight attacks the other Gargoyle flying next to me. I turn around and get ready to wallop the Gargoyle when I am distracted by something moving…it’s our Ancient Agent actually moving into the fray!! The shock makes me miss the Gargoyle though. Amber fires at the Gargoyle while Psi-Kick keeps mopping up the Initiates and Midnight smashes one of them into the ground. I have to chuckle when Geriatric G-Man finally pulls his gun to cover…Talisman? Um, dude she was knocked out a long time ago…get with the program. Amber goos up the Gargoyle while Midnight blasts away at it and I grab the damn thing. Grandpa Government keeps covering Talisman…hahaha…I can’t help myself and I say something snarky and suddenly he is in my head. WTF! I knew something was up with that guy.
We finally crush the last Gargoyle and I notice that the initiates are burning while they are laying on the ground. We can’t let them die so we take them outside and wait for PRIMUS to show up. Monsignor Dietrich shows up with them and he and Storm get into it over whether he can be detained to answer some questions. Apparently the guy has diplomatic immunity. It ends up with Webster not backing Storm’s play but it seemed to me that the old fox kind of got what he was looking for. So maybe Storm has been helping us this entire time and not just standing around. I am definitely going to have to find out more.
XP and Rewards
Agent Storm receives 3 XP
Amber receives 3 XP
Hardcore receives 3 XP
Psi-Kick receives 3 XP
Drone receives 3 GMXP for playing Midnight
Deadman receives 3 GMXP for the Adventure Log
Lectryk receives 3 GMXP for GMing the Adventure
Hardcore is voted MVP receiving 1 additional XP.